STRANGE BEASTS BY MAGALI BARBE…
- M.P.Norman
- Mar 25, 2017
- 2 min read
CHECKOUT Magali Barbé, the French director and animator whose just released her first action short movie titled ‘strange best’.
Having previously worked on big budget Hollywood movies and commercial projects, she took an interesting turn with this latest production. In December of last year, she had started writing the script which had gotten champed and improved for quite a while.
Then, having gathered the ideal team of professionals, the movie was shot in April 2016. post-production began in may and today, the film is in its final stage.
strange beasts short movie: introducing an augmented reality video game
For this project, Barbe unveils the story behind ‘strange beasts’ — an augmented reality game developed by victor weber which allows users to create, customize and grow their own pet.
With its incredibly accurate interface and graphics, the game is created as a response to the question: what does the future of home entertainment look like? ‘I personally believe it has to be interactive. I don’t want to just be told a story, just sitting there looking at a screen. I want to be a part of it, I want it to feel real and strange beasts is all about that. real interaction’, explains weber.
strange beasts lets users customize and grow their own ‘pets’
‘All of this is made possible thanks to nano retina technology’, elaborates weber.
Just like optical lenses, the device is placed in one’s eyes and a digital light field is directly projected into them to create the same experience as augmented reality — which is the superposition of virtual graphics unto real-world objects. from one’s house, to the park, café or even streets, the game offers an endless number of possibilities for interaction.
the game is based on a nano retina technology that projects the data through a digital light field
First shooting picture with strange beasts founder victor weber and director Magali Barbé.
Magali Barbé’s very well-done short Strange Beasts runs just over five minutes long, so it doesn’t take too long to get to the twist. But the pacing is just right, and the perfectly-deployed graphics are distracting enough to make the main character’s truly unusual viewpoint on reality a surprise at the end.
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